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 Rowen Amell

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Eri




Posts : 10
Join date : 2011-06-27

Rowen Amell Empty
PostSubject: Rowen Amell   Rowen Amell Icon_minitimeSun Apr 08, 2012 8:55 pm

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Le Coral Character Sheet
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IRC Nick: Eri
Accepted By: Kurt Cobain
Real Name: Dean
Real Age: 22

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Character Information
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Name: Rowen Amell
Home: Evo Longia
Allegiance: --
Age: 17
Hair Color: Black/Silver
Eye Color: Green
Height: 6'1
Weight: 171
Description:
Picture: Rowen
Rowen 2

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Skill Information
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Level: 1
EXP: 0/1000

HP: 120/120 100 + Con
FP: 105/105 75 + Willpower
STA: 40

Constitution: 20
Power: 15
Knowledge: 35
Will Power: 30
Dexterity: 25
Perception: 30
Luck: 10
Charisma: 15

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Defense Section
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Physical:100%
Energy:100%

Fire:100%
Water:100%
Lightning:100%
Earth:100%
Wind:100%

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Talents Section
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Skill Points: 100
Skill Points Used: 95
Class: Fighter
Class Skills
---Swordplay (Perception) (level 4) (50/0)
---Evasion (Dexterity) (level 2) (20/0)
---Spot(Perception) (level 1) (10/0)

Skills
---Shield(Perception)(Level 2)(20/0)
---Attuned Hearing(Perception)(Level 1) (10/0)
---Trap Detection(Perception)(Level 1)(15/0)
---Karma(Luck)(Level 1)(10/0)
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Weapon And Armor Information
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GT:

--Weapon--
Name: Spellweaver
Description: This ancient elven-forged blade vibrates slightly to the touch in most people's hands, but it stills in the grip of a mage. Crafted with lost techniques for alloying pure magical essence and metals, Spellweaver enhances a mage's powers, acting as a focus in the same way as a staff or other magical weapons.
Effect: 80% Knowledge
Augmentation Slots: 5
Cost: N/A


--Armor--
Name: Effort
Description: A massive set of armor that was found by Rowen, it has a griffon on the chest, the wings spreading to the shoulders. The armor itself increases Rowen's physical and energy resistance along with a resistance to the various elements.
Effect: +10 Physical, +5 elemental resistance
Augmentation Slots: 5
Augmentation 1: Elemental Resistance 1
Cost: N/A

Name: Fade Wall
Description: This shield is charged with arcane energy. The user is infused as though otherworldly sources.
Effect: The shield can be used to deflect attacks, roll a Shield Skill vs Hit roll, if you succeed you deflect the attack taking no damage. (5 Stamina). Along with this you also recover 10% Know in FP every two turns.
Augmentation Slots: 5
Augmentation 1: FP Regeneration 1
Cost: N/A

--Items--


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Ability Information
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Ability Rank Up Points: 0

Name: Combat Magic
Description: While this mode is active, Rowen channels magic inward, trading increased fatigue for an attack bonus and the ability to use Knowledge/Willpower to determine combat damage. Additionally, regardless of whether the mode is active, Rowen may use the magic attribute to satisfy the strength requirements.
Effect: When this mode is activated all abilities cost 1.5x more in Stamina then normal, however you get a 20% Boost in Knowledge based abilities, and this allows you to use knowledge to physically damage people rather then power. Out of Battle however, he can use Knowledge rolls to satisfy Strength based things.
Type: Sustained
Level: 1
Cost: 20 FP, Lowers total FP by 20 until the move is deactivated, 10 Stamina

Name: Draining Aura
Description: Rowan thrives in the heat of combat, creating a field that drains life from nearby enemies to heal him for as long as the spell is active. Each time an enemy is drained, the spell consumes a small amount of the MP.
Effect: Summons up a large area of Aura that drains the opponents life force on the field. Opponents must roll a DC of 15 Resistance every two turns to avoid their life being drained. Drains 15% of their life, but drains 10% of that life from his FP.
Type: Sustained, AoE
Level: 1
Cost: 20 FP, Lowers FP by 20 FP till the ability is deactivated, 15 STA.

Name: Blood Magic
Description: For as long as this mode is active, the caster sacrifices health to power spells instead of expending MP, but effects that heal the blood mage are much less effective than normal.
Effect: All spells cost 15% less, however uses HP to cast rather then FP. Healing spells deal 50% less Healing then normal.
Type: Sustained
Level: 1
Cost: 20 FP, Lowers total FP by 20 until ability is deactivated, 15 STA

Name: Shimmering Shield
Description: Rowen is surrounded by a shimmering shield of energy that blocks most damage and grants large bonuses to armor and all resistances. When active, however, the Shimmering Shield consumes MP with each hit it absorbs.
Effect: 20% Increase to Physical and Energy defenses, 10% increase in all resistance, 25% Damage goes to MP. WARNING: If you reach 0 FP the shield -will- break.
Type: Sustained
Level: 1
Cost: 20 FP, lowers total FP by 20 until deactivated, 15 STA

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Passive Abilities
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Name: Aura of Might
Description: Increases the effectiveness of Combat Magic
Effect: 10% Physical Defense, +10% to all Damage, +10% Know
Cost: N/A

Name: Stoic
Description: Rowen has learned to harness pain and transform it into power, restoring MP whenever he takes damage.
Effect: Takes 15% of the damage taken after defense is applied and puts it into his FP.
Cost: N/A

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Job Information
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Name:
Pay Rate:
Job:
Promotion:

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Family Information
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Father: -- Yup
Mother: -- Yup
Siblings: --

Hometown Born: Evo Longia
Family History: --

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History Information
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Biography: Rowen was born into a simple family, when it was found out he had a talent with magic he was trained to be a mage. For a time he was a standard mage even if he disliked how fragile he was. Upon hearing a rumor at a young age Rowen decided to explore a ruin that was said to hide an ancient power for mages. He fought his way through the ruins, just barely though; most of the ruins were inhabited by plenty of violent monsters and undead. While exploring the ruin's he was slowly whittled down gradually getting more and more injured. Eventually on his last legs, Rowen stumbled into a room and tried to recover.

Rowen was greeted by a spirit trapped in the room, the spirit offered to teach him a lost style of magic if he released him from the room to pass on to the next life. Rowen agreed and in a matter of minutes he was given years of training, however most his previously learned training and magic being completely forgotten in the process. What Rowen learned was how to use his magical arts to augment his martial prowess. He was able channel his magical power through his weapons and body. The spirit gave Rowen an ancient sword and shield and told him if he wanted the spirit's armor as well he'd have to move deeper into the ruins. He agreed and then released the spirit to the afterlife. After releasing the spirit he fought his way through the temple much more effectively soon after arriving at the last room. Inside the last room was a drake guarding it's treasure. Rowen fought long and hard against the drake and eventually came out on top claiming the treasure for himself, among it a beautiful set of silver armor. After leaving the ruins and returning to his home he began to realize one of the biggest weaknesses of his new magic, while everything was active he could barely cast anything, to remedy this he learned how to cast spells with his own life force.

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Accepted By: Sorin [Monday, 4/9/2012, 8 AM]
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